The game looks like fun. But the iPhone port is unusable. Every action requires tapping on buttons that are a quarter of an inch square and positioned right next to each other. The game space, while pretty, is a giant image that you have to pinch and zoom far, far in to do anything with. There are console messages scrolling by in the upper-left corner, in a font that is far too small to read. The cards and counters are illegible unless zoomed in, even though they’re in theory big enough for readable icons, because no one put in the effort to design versions that would work on a small screen. And there’s no tutorial, no help icons, not even an iOS version of the manual — just a PDF that you have to read in-app, in a buggy viewer that doesn’t even take up the full screen. Oh, and good luck consulting it once you start a game, because there’s no option to exit out to the main menu. This is am embarrassing port. Maybe they tested it on an iPad, but it’s clear that no one asked whether it works on an iPhone.